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CONCURRENCY
2002
59views more  CONCURRENCY 2002»
15 years 3 months ago
Grid services for earthquake science
We describe an information system architecture for the ACES (Asia-Pacific Cooperation for Earthquake Simulation) community. It addresses several key features of the field
Geoffrey Fox, Sung Hoon Ko, Marlon E. Pierce, Ozgu...
ICDCSW
2006
IEEE
15 years 10 months ago
Concurrency Tradeoffs in Dynamic Adaptation
Software systems need to adapt as requirements change, environment conditions vary, and bugs are discovered and fixed. In context of verification of these adaptive systems, the ...
Karun N. Biyani, Sandeep S. Kulkarni
LOBJET
2000
84views more  LOBJET 2000»
15 years 3 months ago
Typing Concurrent Objects and Actors
ABSTRACT. As informal methods do little to help their use for concurrent and distributed programming, one of the most challenging current tasks is to build tools based on formal me...
Fabien Dagnat, Marc Pantel, Matthias Colin, Patric...
HOTOS
2003
IEEE
15 years 9 months ago
Why Events Are a Bad Idea (for High-Concurrency Servers)
Event-based programming has been highly touted in recent years as the best way to write highly concurrent applications. Having worked on several of these systems, we now believe t...
J. Robert von Behren, Jeremy Condit, Eric A. Brewe...
SODA
2010
ACM
173views Algorithms» more  SODA 2010»
16 years 1 months ago
Distributed Agreement with Optimal Communication Complexity
We consider the problem of fault-tolerant agreement in a crash-prone synchronous system. We present a new randomized consensus algorithm that achieves optimal communication effici...
Seth Gilbert, Dariusz Kowalski