While uniprocessor garbage collection is relatively well understood, experience with collectors for large multiprocessor servers is limited and it is unknown which techniques best ...
C. Richard Attanasio, David F. Bacon, Anthony Cocc...
Strict control over the scheduling and execution of processor resources is essential for many fixed-priority real-time applications. To facilitate this common requirement, the Re...
Irfan Pyarali, Marina Spivak, Ron Cytron, Douglas ...
The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
Program comments have long been used as a common practice for improving inter-programmer communication and code readability, by explicitly specifying programmers' intentions ...
In this paper, we present a proof of concept application of a technique that is designed explicitly for face to face collaboration software architectures. The objective is to minim...