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» Concurrent Games with Ordered Objectives
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FP
1992
135views Formal Methods» more  FP 1992»
14 years 20 days ago
High Level Specification of I/O in Functional Languages
The interface with the outside world has always been one of the weakest points of functional languages. It is not easy to incorporate I/O without being allowed to do side-effects....
Peter Achten, John H. G. van Groningen, Marinus J....
SACRYPT
2004
Springer
143views Cryptology» more  SACRYPT 2004»
14 years 1 months ago
Blockwise Adversarial Model for On-line Ciphers and Symmetric Encryption Schemes
Abstract. This paper formalizes the security adversarial games for online symmetric cryptosystems in a unified framework for deterministic and probabilistic encryption schemes. On...
Pierre-Alain Fouque, Antoine Joux, Guillaume Poupa...
EICS
2009
ACM
14 years 3 months ago
A toolkit for peer-to-peer distributed user interfaces: concepts, implementation, and applications
In this paper we present a software toolkit for deploying peer-topeer distributed graphical user interfaces across four dimensions: multiple displays, multiple platforms, multiple...
Jérémie Melchior, Donatien Grolaux, ...
CONCURRENCY
2002
230views more  CONCURRENCY 2002»
13 years 8 months ago
Economic models for resource management and scheduling in Grid computing
: The accelerated development in Peer-to-Peer (P2P) and Grid computing has positioned them as promising next generation computing platforms. They enable the creation of Virtual Ent...
Rajkumar Buyya, David Abramson, Jonathan Giddy, He...
SOSP
2009
ACM
14 years 5 months ago
PRES: probabilistic replay with execution sketching on multiprocessors
Bug reproduction is critically important for diagnosing a production-run failure. Unfortunately, reproducing a concurrency bug on multi-processors (e.g., multi-core) is challengin...
Soyeon Park, Yuanyuan Zhou, Weiwei Xiong, Zuoning ...