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» Concurrent Games with Ordered Objectives
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PODC
2005
ACM
14 years 2 months ago
Adaptive routing with stale information
We investigate the behaviour of load-adaptive rerouting policies in the Wardrop model where decisions must be made on the basis of stale information. In this model, an infinite n...
Simon Fischer, Berthold Vöcking
EMSOFT
2004
Springer
14 years 1 months ago
Reactive process networks
Data flow process networks are a good model of computation for streaming multimedia applications incorporating audio, video and/or graphics streams. Process networks are concurre...
Marc Geilen, Twan Basten
APSEC
2008
IEEE
14 years 3 months ago
Management of Composites in Software Engineering Environments
Design and development scalability, in any engineering, requires information hiding and a specific composition mechanism in which composite items are made-up of other items. This ...
Jacky Estublier, Germán Vega, Thomas Levequ...
HICSS
2006
IEEE
129views Biometrics» more  HICSS 2006»
14 years 2 months ago
Improving the Response Time of Business Processes: An Alert-Based Analytical Approach
Large enterprises in application domains such as finance, banking, travel services, and hospital management use business processes for their day-to-day business. An integral part ...
Eleanna Kafeza, Dickson K. W. Chiu, Kamalakar Karl...
ICSE
2001
IEEE-ACM
14 years 1 months ago
State, Event, Time and Diagram in System Modeling
The design of complex systems requires powerful mechanisms for modeling state, concurrent events, and real-time behavior; as well as for visualising and structuring systems in ord...
Jin Song Dong