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» Concurrent Games with Ordered Objectives
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CVPR
2005
IEEE
14 years 10 months ago
Concurrent Subspaces Analysis
A representative subspace is significant for image analysis, while the corresponding techniques often suffer from the curse of dimensionality dilemma. In this paper, we propose a ...
Dong Xu, Shuicheng Yan, Lei Zhang, HongJiang Zhang...
FIDJI
2004
Springer
14 years 1 months ago
An MDA-Based Approach for Inferring Concurrency in Distributed Systems
Abstract. When dealing with distributed systems, one of the most important problems that has to be addressed is concurrency. Distributed systems are inherently concurrent, distribu...
Raul Silaghi, Alfred Strohmeier
FM
2009
Springer
169views Formal Methods» more  FM 2009»
14 years 13 days ago
Model Checking Linearizability via Refinement
Abstract. Linearizability is an important correctness criterion for implementations of concurrent objects. Automatic checking of linearizability is challenging because it requires ...
Yang Liu 0003, Wei Chen, Yanhong A. Liu, Jun Sun 0...
FORMATS
2006
Springer
14 years 7 days ago
Timed Alternating-Time Temporal Logic
We add freeze quantifiers to the game logic ATL in order to specify real-time objectives for games played on timed structures. We define the semantics of the resulting logic TATL b...
Thomas A. Henzinger, Vinayak S. Prabhu
CONCURRENCY
2010
127views more  CONCURRENCY 2010»
13 years 8 months ago
Formation of virtual organizations in grids: a game-theoretic approach
Applications require the composition of resources to execute in a grid computing environment. The Grid Service Providers (GSPs), the owners of the computational resources, must for...
Thomas E. Carroll, Daniel Grosu