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CONCURRENCY
2010
127views more  CONCURRENCY 2010»
13 years 10 months ago
Formation of virtual organizations in grids: a game-theoretic approach
Applications require the composition of resources to execute in a grid computing environment. The Grid Service Providers (GSPs), the owners of the computational resources, must for...
Thomas E. Carroll, Daniel Grosu
VL
1996
IEEE
130views Visual Languages» more  VL 1996»
14 years 1 months ago
Seeing Systolic Computations in a Video Game World
ToonTalkTM is a general-purpose concurrent programming system in which the source code is animated and the programming environment is like a me. Every abstract computational aspec...
Kenneth M. Kahn
SIGADA
1999
Springer
14 years 2 months ago
Redistribution in distributed Ada
In this paper we will demonstrate how Ada and its Distributed Annex may be used to relocate concurrent objects in a distributed data ow application. This relocation mechanism will...
Scott James
SOFSEM
2007
Springer
14 years 3 months ago
Games, Time, and Probability: Graph Models for System Design and Analysis
Digital technology is increasingly deployed in safety-critical situations. This calls for systematic design and verification methodologies that can cope with three major sources o...
Thomas A. Henzinger
VLC
2008
88views more  VLC 2008»
13 years 9 months ago
Towards a specification of the ToonTalk language
ToonTalk is a child-oriented programming language whose environment is an animated virtual world, with objects that children can pick up and use as in a game, such as birds, truck...
Leonel Morgado, Ken Kahn