We introduce a Game Semantics where strategies are partial orders, and composition is a generalization of the merging of orders. Building on this, to bridge between Game Semantics ...
In this essay we discuss the origin, central results, and some perspectives of algorithmic synthesis of nonterminating reactive programs. We recall the fundamental questions raised...
Concurrent action execution is important for plan-length minimization. However, action specifications are often limited to avoid conflicts arising from precondition/effect inter...
Abstract. It has been long recognized that the interference among concurrent wireless transmissions plays a crucial role in limiting the performance of wireless networks. Recently,...
We consider two-player games played in real time on game structures with clocks and parity objectives. The games are concurrent in that at each turn, both players independently pro...
Krishnendu Chatterjee, Thomas A. Henzinger, Vinaya...