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» Concurrent Omega-Regular Games
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CORR
2008
Springer
89views Education» more  CORR 2008»
13 years 6 months ago
Recursive Concurrent Stochastic Games
Kousha Etessami, Mihalis Yannakakis
CORR
2010
Springer
93views Education» more  CORR 2010»
13 years 6 months ago
Randomness for Free
We consider two-player zero-sum games on graphs. These games can be classified on the basis of the information of the players and on the mode of interaction between them. On the ba...
Krishnendu Chatterjee, Laurent Doyen, Hugo Gimbert...
NJC
2002
109views more  NJC 2002»
13 years 6 months ago
Temporal Concurrent Constraint Programming: Denotation, Logic and Applications
The tcc model is a formalism for reactive concurrent constraint programming. We present a model of temporal concurrent constraint programming which adds to tcc the capability of mo...
Mogens Nielsen, Catuscia Palamidessi, Frank D. Val...
CIE
2010
Springer
13 years 11 months ago
Focusing in Asynchronous Games
Game semantics provides an interactive point of view on proofs, which enables one to describe precisely their dynamical behavior during cut elimination, by considering formulas as ...
Samuel Mimram
CSL
2005
Springer
14 years 8 days ago
L-Nets, Strategies and Proof-Nets
We consider the setting of L-nets, recently introduced by Faggian and Maurel as a game model of concurrent interaction and based on Girard’s Ludics. We show how L-nets satisfying...
Pierre-Louis Curien, Claudia Faggian