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» Concurrent Reachability Games
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POPL
2004
ACM
14 years 2 months ago
Summarizing procedures in concurrent programs
The ability to summarize procedures is fundamental to building scalable interprocedural analyses. For sequential programs, procedure summarization is well-understood and used rout...
Shaz Qadeer, Sriram K. Rajamani, Jakob Rehof
CORR
2010
Springer
93views Education» more  CORR 2010»
13 years 8 months ago
Randomness for Free
We consider two-player zero-sum games on graphs. These games can be classified on the basis of the information of the players and on the mode of interaction between them. On the ba...
Krishnendu Chatterjee, Laurent Doyen, Hugo Gimbert...
NJC
2002
109views more  NJC 2002»
13 years 8 months ago
Temporal Concurrent Constraint Programming: Denotation, Logic and Applications
The tcc model is a formalism for reactive concurrent constraint programming. We present a model of temporal concurrent constraint programming which adds to tcc the capability of mo...
Mogens Nielsen, Catuscia Palamidessi, Frank D. Val...
ATVA
2010
Springer
148views Hardware» more  ATVA 2010»
13 years 9 months ago
Recursive Timed Automata
We study recursive timed automata that extend timed automata with recursion. Timed automata, as introduced by Alur and Dill, are finite automata accompanied by a finite set of real...
Ashutosh Trivedi, Dominik Wojtczak
CIE
2010
Springer
14 years 1 months ago
Focusing in Asynchronous Games
Game semantics provides an interactive point of view on proofs, which enables one to describe precisely their dynamical behavior during cut elimination, by considering formulas as ...
Samuel Mimram