We consider two-player games played over finite state spaces for an infinite number of rounds. At each state, the players simultaneously choose moves; the moves determine a succ...
Luca de Alfaro, Rupak Majumdar, Vishwanath Raman, ...
We introduce a technique for debugging multi-threaded C programs and analyzing the impact of source code changes, and its implementation in the prototype tool Direct. Our approach ...
Krishnendu Chatterjee, Luca de Alfaro, Vishwanath ...
Whereas partial order methods have proved their efficiency for the analysis of discrete-event systems, their application to timed systems remains a challenging research topic. Here...
The design of complex concurrent systems often involves intricate performance and dependability considerations. Continuous-time Markov chains (CTMCs) are widely used models for co...
Lijun Zhang, Holger Hermanns, Ernst Moritz Hahn, B...
In this paper we describe the results of a controlled study of a social game, Magpies, which was built on the Facebook Online Social Network (OSN) and enhanced with contextual soc...
Ben Kirman, Shaun Lawson, Conor Linehan, Francesco...