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» Concurrent Reachability Games
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FORTE
1994
13 years 10 months ago
An improvement in formal verification
Critical safety and liveness properties of a concurrent system can often be proven with the help of a reachability analysis of a finite state model. This type of analysis is usual...
Gerard J. Holzmann, Doron Peled
NETGAMES
2005
ACM
14 years 2 months ago
Traffic characteristics of a massively multi-player online role playing game
This paper presents traffic measurement of a Massively Multiplayer On-line Role Playing Game (MMORPG). This analysis characterizes the MMORPG traffic and shows its implications fo...
Jaecheol Kim, Jaeyoung Choi, Dukhyun Chang, Taekyo...
GLOBECOM
2010
IEEE
13 years 6 months ago
A Coalition Formation Game in Partition Form for Peer-to-Peer File Sharing Networks
In current peer-to-peer file sharing networks, a large number of peers with heterogeneous connections simultaneously seek to download resources, e.g., files or file fragments, from...
Walid Saad, Zhu Han, Tamer Basar, Mérouane ...
IWMM
2009
Springer
152views Hardware» more  IWMM 2009»
14 years 3 months ago
A new approach to parallelising tracing algorithms
Tracing algorithms visit reachable nodes in a graph and are central to activities such as garbage collection, marshalling etc. Traditional sequential algorithms use a worklist, re...
Cosmin E. Oancea, Alan Mycroft, Stephen M. Watt
CDC
2008
IEEE
144views Control Systems» more  CDC 2008»
14 years 3 months ago
Control software model checking using bisimulation functions for nonlinear systems
— This paper extends a method for integrating source-code model checking with dynamic system analysis to verify properties of controllers for nonlinear dynamic systems. Source-co...
James Kapinski, Alexandre Donzé, Flavio Ler...