We revisit the bilinear matching constraint between two perspective views of a 3D scene. Our objective is to represent the constraint in the same manner and form as the trilinear ...
We consider a class of infinite two-player games on finitely coloured graphs. Our main question is: given a winning condition, what is the inherent blow-up (additional memory) of ...
Stefan Dziembowski, Marcin Jurdzinski, Igor Waluki...
In this paper, we propose a Bayesian estimation approach to extend independent subspace analysis (ISA) for an overcomplete representation without imposing the orthogonal constraint...
In this paper we review the acoustic features used for music-to-score alignment and study their influence on the performance in a challenging alignment task, where the audio data...
It is difficult to render caustic patterns at interactive frame rates. This paper introduces new rendering techniques that relax current constraints, allowing scenes with moving, n...