Go is an ancient oriental game whose complexity has defeated attempts to automate it. We suggest using probability in a Bayesian sense to model the uncertainty arising from the va...
The complexity of a reasoning task over a graphical model is tied to the induced width of the underlying graph. It is well-known that the conditioning (assigning values) on a subs...
We present a lighting method for outdoor scenes with vegetation. The method is compatible with multiresolution trees generated using random L-systems. We include a sky dome model ...
This work presents a generalized theoretical framework that allows incorporation of opponent models into adversary search. We present the M algorithm, a generalization of minimax ...
Several issues on automatic inspection of textile fabrics are discussed in this paper. To avoid the intense computation for real time inspection, we suggest a parallel pyramid har...