This paper addresses the need for formal specification and runtime verification of system-level requirements of distributed reactive systems. It describes a formalism for specifyi...
Abstract. Graph games of infinite length provide a natural model for open reactive systems: one player (Eve) represents the controller and the other player (Adam) represents the en...
We describe the extension of a reactive programming language with a behavioral contract construct. It is dedicated to the programming of reactive control of applications in embedd...
In this essay we discuss the origin, central results, and some perspectives of algorithmic synthesis of nonterminating reactive programs. We recall the fundamental questions raised...
—We propose a generic framework for distributed broadcasting in ad hoc wireless networks. The approach is based on selecting a small subset of nodes to form a forward node set to...