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» Conducting Realistic Experiments in Software Engineering
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KBSE
2007
IEEE
14 years 1 months ago
Automated detection of api refactorings in libraries
Software developers often do not build software from scratch but reuse software libraries. In theory, the APIs of a library should be stable, but in practice they do change and th...
Kunal Taneja, Danny Dig, Tao Xie
XPU
2004
Springer
14 years 1 months ago
Suitability of FIT User Acceptance Tests for Specifying Functional Requirements: Developer Perspective
Abstract. The paper outlines an experiment conducted in two different academic environments, in which FIT tests were used as a functional requirements specification. Common challen...
Grigori Melnik, Kris Read, Frank Maurer
TCIAIG
2010
13 years 2 months ago
Evolutionary Game Design
It is easy to create new combinatorial games but more difficult to predict those that will interest human players. We examine the concept of game quality, its automated measurement...
Cameron Browne, Frédéric Maire
ICSE
2005
IEEE-ACM
14 years 7 months ago
A cross-program investigation of students' perceptions of agile methods
Research was conducted on using agile methods in software engineering education. This paper explores the perceptions of students from five different academic levels of agile pract...
Grigori Melnik, Frank Maurer
ISSRE
2010
IEEE
13 years 6 months ago
A Large-Scale Industrial Case Study on Architecture-Based Software Reliability Analysis
—Architecture-based software reliability analysis methods shall help software architects to identify critical software components and to quantify their influence on the system r...
Heiko Koziolek, Bastian Schlich, Carlos G. Bilich