This paper describes the development of a new model of agent emotion elicitation called Nemesys. It enhances interfaces with emotional and social information. Nemesys is based on ...
Manfred Eckschlager, Regina Bernhaupt, Manfred Tsc...
In this paper we present the design and implementation of an agent-mediated B2C e-Marketplace as part of the social and immersive 3D e-Tourism environment “Itchy Feet”. Custom...
The ubiquity of our increasingly distributed and complex computing environments have necessitated the development of programming approaches and paradigms that can automatically man...
With the near ubiquity of mobile phones, people are reachable almost anywhere and at any time. The convenience this provides for people to more effectively combine different aspec...
We study coalitional games where the value of cooperation among the agents are solely determined by the attributes the agents possess, with no assumption as to how these attribute...