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PAMI
2007
241views more  PAMI 2007»
13 years 7 months ago
Extreme Compression and Modeling of Bidirectional Texture Function
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
Michal Haindl, Jirí Filip
SIGGRAPH
2010
ACM
14 years 16 days ago
Multi-class blue noise sampling
Sampling is a core process for a variety of graphics applications. Among existing sampling methods, blue noise sampling remains popular thanks to its spatial uniformity and absenc...
Li-Yi Wei
CVPR
2007
IEEE
14 years 10 months ago
Closed-Loop Tracking and Change Detection in Multi-Activity Sequences
We present a novel framework for tracking of a long sequence of human activities, including the time instances of change from one activity to the next, using a closed-loop, non-li...
Bi Song, Namrata Vaswani, Amit K. Roy Chowdhury
SIGGRAPH
1999
ACM
14 years 10 days ago
Modeling and Rendering of Weathered Stone
Stone is widespread in its use as a building material and artistic medium. One of its most remarkable qualities is that it changes appearance as it interacts with the environment....
Julie Dorsey, Alan Edelman, Henrik Wann Jensen, Ju...
MVA
2007
210views Computer Vision» more  MVA 2007»
13 years 9 months ago
Represent Image Contents Using Curves and Chain Code
This paper presents a new approach to extracting and representing structural features of images. The approach is based on both a region-based analysis and a contour-based analysis...
Pornchai Mongkolnam, Chakarida Nukoolkit, Thanee D...