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» Congestion Games and Coordination Mechanisms
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ACMICEC
2006
ACM
111views ECommerce» more  ACMICEC 2006»
13 years 11 months ago
Passive verification of the strategyproofness of mechanisms in open environments
Consider an open infrastructure in which anyone can deploy mechanisms to support automated decision making and coordination amongst self-interested computational agents. Strategyp...
Laura Kang, David C. Parkes
E4MAS
2006
Springer
13 years 11 months ago
Urban Traffic Control with Co-Fields
Traffic control can be regarded as a multiagent application in which car-agents and traffic-light-agents need to coordinate with each other to optimize the traffic flow and to avoi...
Marco Camurri, Marco Mamei, Franco Zambonelli
ATAL
2008
Springer
13 years 9 months ago
No-regret learning and a mechanism for distributed multiagent planning
We develop a novel mechanism for coordinated, distributed multiagent planning. We consider problems stated as a collection of single-agent planning problems coupled by common soft...
Jan-P. Calliess, Geoffrey J. Gordon
BERTINORO
2005
Springer
14 years 28 days ago
Multifaceted Simultaneous Load Balancing in DHT-Based P2P Systems: A New Game with Old Balls and Bins
In this paper we present and evaluate uncoordinated on-line algorithms for simultaneous storage and replication load-balancing in DHT-based peer-to-peer systems. We compare our ap...
Karl Aberer, Anwitaman Datta, Manfred Hauswirth
INFOCOM
2010
IEEE
13 years 5 months ago
Wireless Network Virtualization as A Sequential Auction Game
—We propose a virtualization framework to separate the network operator (NO) who focuses on wireless resource management and service providers (SP) who target distinct objectives...
Fangwen Fu, Ulas C. Kozat