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» Connectivity and Equilibrium in Random Games
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INFOCOM
2005
IEEE
14 years 28 days ago
Optimal ISP subscription for Internet multihoming: algorithm design and implication analysis
— Multihoming is a popular method used by large enterprises and stub ISPs to connect to the Internet to reduce cost and improve performance. Recently researchers have studied the...
Hao Wang, Haiyong Xie 0002, Lili Qiu, Abraham Silb...
TCIAIG
2010
13 years 2 months ago
Monte Carlo Tree Search in Hex
Hex, the classic board game invented by Piet Hein in 1942 and independently by John Nash in 1948, has been a domain of artificial intelligence research since Claude Shannon's ...
Broderick Arneson, Ryan B. Hayward, Philip Henders...
SODA
2008
ACM
185views Algorithms» more  SODA 2008»
13 years 8 months ago
Better bounds for online load balancing on unrelated machines
We study the problem of scheduling permanent jobs on unrelated machines when the objective is to minimize the Lp norm of the machine loads. The problem is known as load balancing ...
Ioannis Caragiannis
FOCS
2006
IEEE
14 years 1 months ago
Strategic Network Formation through Peering and Service Agreements
We introduce a game theoretic model of network formation in an effort to understand the complex system of business relationships between various Internet entities (e.g., Autonomou...
Elliot Anshelevich, F. Bruce Shepherd, Gordon T. W...
COMCOM
2008
145views more  COMCOM 2008»
13 years 7 months ago
A game-theoretic intrusion detection model for mobile ad hoc networks
In this paper, we address the problem of increasing the effectiveness of an intrusion detection system (IDS) for a cluster of nodes in ad hoc networks. To reduce the performance o...
Hadi Otrok, Noman Mohammed, Lingyu Wang, Mourad De...