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» Connectivity and Equilibrium in Random Games
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CORR
2008
Springer
148views Education» more  CORR 2008»
13 years 7 months ago
Conversion/Preference Games
We introduce the concept of Conversion/Preference Games, or CP games for short. CP games generalize the standard notion of strategic games. First we exemplify the use of CP games. ...
Stéphane Le Roux, Pierre Lescanne, Ren&eacu...
CORR
2010
Springer
68views Education» more  CORR 2010»
13 years 7 months ago
On the Rationality of Escalation
Escalation is a typical feature of infinite games. Therefore tools conceived for studying infinite mathematical structures, namely those deriving from coinduction are essential. H...
Pierre Lescanne, Perrinel Matthieu
SIGECOM
2006
ACM
96views ECommerce» more  SIGECOM 2006»
14 years 1 months ago
Non-cooperative multicast and facility location games
We consider a multicast game with selfish non-cooperative players. There is a special source node and each player is interested in connecting to the source by making a routing de...
Chandra Chekuri, Julia Chuzhoy, Liane Lewin-Eytan,...
CORR
2011
Springer
139views Education» more  CORR 2011»
13 years 2 months ago
Naming Games in Two-Dimensional and Small-World-Connected Random Geometric Networks
Qiming Lu, Gyorgy Korniss, Boleslaw K. Szymanski
JAIR
2011
214views more  JAIR 2011»
12 years 10 months ago
Stackelberg vs. Nash in Security Games: An Extended Investigation of Interchangeability, Equivalence, and Uniqueness
There has been significant recent interest in game theoretic approaches to security, with much of the recent research focused on utilizing the leader-follower Stackelberg game mo...
Dmytro Korzhyk, Zhengyu Yin, Christopher Kiekintve...