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SIGGRAPH
2000
ACM
13 years 11 months ago
Surfels: surface elements as rendering primitives
Surface elements (surfels) are a powerful paradigm to efficiently render complex geometric objects at interactive frame rates. Unlike classical surface discretizations, i.e., tri...
Hanspeter Pfister, Matthias Zwicker, Jeroen van Ba...
SMA
2008
ACM
155views Solid Modeling» more  SMA 2008»
13 years 6 months ago
Filament tracking and encoding for complex biological networks
We present a framework for segmenting and storing filament networks from scalar volume data. Filament structures are commonly found in data generated using high-throughput microsc...
David Mayerich, John Keyser
IJCNN
2006
IEEE
14 years 19 days ago
Venn-like models of neo-cortex patches
— This work presents a new architecture of artificial neural networks – Venn Networks, which produce localized activations in a 2D map while executing simple cognitive tasks. T...
Fernando Buarque de Lima Neto, Philippe De Wilde
IJCNN
2006
IEEE
14 years 19 days ago
Optimal In-Place Learning and the Lobe Component Analysis
— It is difficult to map many existing learning algorithms onto biological networks because the former require a separate learning network. The computational basis of biological...
Juyang Weng, Nan Zhang 0002
SIGGRAPH
1992
ACM
13 years 10 months ago
Re-tiling polygonal surfaces
This paper presents an automatic method of creating surface models at several levels of detail from an original polygonal description of a given object. Representing models at var...
Greg Turk