In order to compute texture atlases with low stretch and hardly visible texture seams existing texture mapping tools pose high demands on the quality of surface representations li...
There are different approaches to pose estimation and registration of different body parts using voxel data. We propose a general bottom-up approach in order to segment the voxels...
Sparsity is a desirable property in high dimensional learning. The 1-norm regularization can lead to primal sparsity, while max-margin methods achieve dual sparsity. Combining the...
An original approach to represent 2D and 3D faces using Radial Geodesic Distances (RGDs) is proposed in this work. In 3D, the RGD of a generic point of the face surface is compute...
Stefano Berretti, Alberto Del Bimbo, Pietro Pala, ...
Tensegrity structures are stable 3-dimensional mechanical structures which maintain their form due to an intricate balance of forces between disjoint rigid elements and continuous...
Chandana Paul, Hod Lipson, Francisco J. Valero Cue...