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ASWC
2009
Springer
13 years 10 months ago
Social Semantic Rule Sharing and Querying in Wellness Communities
In this paper we describe the Web 3.0 case study WellnessRules, where ontology-structured rules (including facts) about wellness opportunities are created by participants in rule l...
Harold Boley, Taylor Michael Osmun, Benjamin Larry...
USS
2008
13 years 9 months ago
Securing Provenance
Provenance describes how an object came to be in its present state. Intelligence dossiers, medical records and corporate financial reports capture provenance information. Many of ...
Uri Braun, Avraham Shinnar, Margo I. Seltzer
AIIDE
2006
13 years 8 months ago
Representational Requirements for a Plan Based Approach to Automated Camera Control
Automated camera control has been an active area of research for a number of years. The problem has been addressed in the Graphics, AI and Game communities from different perspect...
Arnav Jhala, R. Michael Young
WSCG
2004
209views more  WSCG 2004»
13 years 8 months ago
Cinematic Camera Control in 3D Computer Games
Good camera control and planning techniques in 3D computer games can give players deeper feelings about atmosphere of games. However, most modern computer games use fixed point-of...
Ting-Chieh Lin, Zen-Chung Shih, Yu-Ting Tsai
BCSHCI
2009
13 years 8 months ago
Evolving and augmenting worth mapping for family archives
We describe the process of developing worth maps from field research and initial design sketches for a digital Family Archive, which resulted in a more simple and flexible worth m...
Gilbert Cockton, David S. Kirk, Abigail Sellen, Ri...