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AUIC
2000
IEEE
14 years 2 days ago
Finger Tracking for the Digital Desk
A trend in computing environments today is to move towards more ‘natural’ interaction, another is to make hardware invisible to the user. Both these ideas converge into ubiqui...
Thomas Brown, Richard C. Thomas
ACMACE
2008
ACM
13 years 9 months ago
An affective model of user experience for interactive art
The development of Affective Interface technologies makes it possible to envision a new generation of Digital Arts and Entertainment applications, in which interaction will be bas...
Stephen W. Gilroy, Marc Cavazza, Rémi Chaig...
BCSHCI
2007
13 years 9 months ago
Lessons learned implementing an educational system in Second Life
Second Life is an online 3D virtual environment that offers interesting potential for use in education due to its widespread availability, flexibility, and its use of standard pla...
Richard Stephen Clavering, Andrew Robert Nicols
CHI
2006
ACM
14 years 8 months ago
ButterflyNet: a mobile capture and access system for field biology research
Through a study of field biology practices, we observed that biology fieldwork generates a wealth of heterogeneous information, requiring substantial labor to coordinate and disti...
Ron B. Yeh, Chunyuan Liao, Scott R. Klemmer, Fran&...
ACMDIS
2000
ACM
14 years 1 days ago
A Dimension Space for the Design of Interactive Systems within their Physical Environments
This paper introduces a Dimension Space describing the entities making up richly interactive systems. The Dimension Space is intended to help designers understand both the physica...
T. C. Nicholas Graham, Leon Watts, Gaëlle Cal...