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ICALP
2005
Springer
14 years 1 months ago
Recursive Markov Decision Processes and Recursive Stochastic Games
We introduce Recursive Markov Decision Processes (RMDPs) and Recursive Simple Stochastic Games (RSSGs), which are classes of (finitely presented) countable-state MDPs and zero-su...
Kousha Etessami, Mihalis Yannakakis
APN
2007
Springer
14 years 2 months ago
Markov Decision Petri Net and Markov Decision Well-Formed Net Formalisms
In this work, we propose two high-level formalisms, Markov Decision Petri Nets (MDPNs) and Markov Decision Well-formed Nets (MDWNs), useful for the modeling and analysis of distrib...
Marco Beccuti, Giuliana Franceschinis, Serge Hadda...
AAAI
2000
13 years 9 months ago
Back to the Future for Consistency-Based Trajectory Tracking
Given a model of a physical process and a sequence of commands and observations received over time, the task of an autonomous controller is to determine the likely states of the p...
James Kurien, P. Pandurang Nayak
KDD
2004
ACM
163views Data Mining» more  KDD 2004»
14 years 8 months ago
Exploiting dictionaries in named entity extraction: combining semi-Markov extraction processes and data integration methods
We consider the problem of improving named entity recognition (NER) systems by using external dictionaries--more specifically, the problem of extending state-of-the-art NER system...
William W. Cohen, Sunita Sarawagi
WIAMIS
2009
IEEE
14 years 3 months ago
Adaptive gesture recognition in Human Computer Interaction
An adaptive, invariant to user performance fluctuation or noisy input signal, gesture recognition scheme is presented based on Self Organizing Maps, Markov Models and Levenshtein...
George Caridakis, Kostas Karpouzis, Athanasios I. ...