We introduce a novel volume illustration technique for regularly sampled volume datasets. The fundamental difference between previous volume illustration algorithms and ours is th...
Abstract. Well known estimation techniques in computational geometry usually deal only with single geometric entities as unknown parameters and do not account for constrained obser...
In this article we propose an optimization method for encoding low resolution soccer video sequences. The considered video codec is the state of the art H.264/AVC, as recommended ...
Octagonal Steiner Minimal Trees (OSMTs) are used in the global routing phase of pervasive octagonal VLSI layout. The OSMT problem seeks a minimal length spanning structure using e...
We present a framework for fast and accurate collision detection for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, ...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...