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DAGSTUHL
2010
13 years 8 months ago
CSG Operations of Arbitrary Primitives with Interval Arithmetic and Real-Time Ray Casting
We apply Knoll et al.'s algorithm [9] to interactively ray-cast constructive solid geometry (CSG) objects of arbitrary primitives represented as implicit functions. Whereas m...
Younis Hijazi, Aaron Knoll, Mathias Schott, Andrew...
ESA
2007
Springer
101views Algorithms» more  ESA 2007»
14 years 1 months ago
Linear Data Structures for Fast Ray-Shooting Amidst Convex Polyhedra
We consider the problem of ray shooting in a three-dimensional scene consisting of k (possibly intersecting) convex polyhedra with a total of n facets. That is, we want to preproc...
Haim Kaplan, Natan Rubin, Micha Sharir
IAJIT
2008
319views more  IAJIT 2008»
13 years 7 months ago
Diagnosis of Distillation Column Problems Using New Generation Gamma-Ray Scanning Gauge
: The Gamma-Ray scanning technique effective means for the diagnosis and identification of installations and process's problems in general and in particular in the case of dis...
Khalid Laraki, Rachad Alami, Rajaa El Morsli, Abde...
GRAPHITE
2006
ACM
14 years 1 months ago
Interactive landscape visualization using GPU ray casting
—This paper demonstrates the simple yet effective usage of height fields for interactive landscape visualizations using a ray casting approach implemented in the pixel shader of...
Stephan Mantler, Stefan Jeschke
COMPGEOM
1994
ACM
13 years 11 months ago
Query-Sensitive Ray Shooting
Ray (segment) shooting is the problem of determining the first intersection between a ray (directed line segment) and a collection of polygonal or polyhedral obstacles. In order t...
Joseph S. B. Mitchell, David M. Mount, Subhash Sur...