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CGF
2005
186views more  CGF 2005»
13 years 9 months ago
Interpolatory Refinement for Real-Time Processing of Point-Based Geometry
The point set is a flexible surface representation suitable for both geometry processing and real-time rendering. In most applications, the control of the point cloud density is c...
Gaël Guennebaud, Loïc Barthe, Mathias Pa...
IJCV
2002
143views more  IJCV 2002»
13 years 9 months ago
Trinocular Stereo: A Real-Time Algorithm and its Evaluation
In telepresence applications each user is immersed in a rendered 3D-world composed from representations transmitted from remote sites. The challenge is to compute dense range data...
Jane Mulligan, Volkan Isler, Konstantinos Daniilid...
INTERSPEECH
2010
13 years 4 months ago
Within and across sentence boundary language model
In this paper, we propose two different language modeling approaches, namely skip trigram and across sentence boundary, to capture the long range dependencies. The skip trigram mo...
Saeedeh Momtazi, Friedrich Faubel, Dietrich Klakow
ICCV
2003
IEEE
14 years 11 months ago
Voxel Carving for Specular Surfaces
We present an novel algorithm that reconstructs voxels of a general 3D specular surface from multiple images of a calibrated camera. A calibrated scene (i.e. points whose 3D coord...
Thomas Bonfort, Peter F. Sturm
CGF
2004
95views more  CGF 2004»
13 years 9 months ago
Hierarchical Retargetting of Fine Facial Motions
We present a novel technique for retargetting captured facial animation to new facial models. We use dense motion data that can express fine motions such as wrinkles. We use a nor...
Kyunggun Na, Moonryul Jung