Real-time recognition may be limited by scarce memory and computing resources for performing classification. Although, prior research has addressed the problem of training classif...
Ashish Kapoor, Simon Baker, Sumit Basu, Eric Horvi...
Point-based modeling and rendering is an active area of research in Computer Graphics. The concept of points with attributes (e.g. normals) is usually referred to as surfels, and ...
Marcus A. C. Farias, Carlos Eduardo Scheidegger, J...
In this paper we introduce the constrained tetrahedralization as a new acceleration structure for ray tracing. A constrained tetrahedralization of a scene is a tetrahedralization ...
Fold recognition is a key problem in computational biology that involves classifying protein sharing structural similarities into classes commonly known as "folds". Rece...
We present a study of the relationship between the changes in the shape of the human ear due to jaw movement and acoustical feedback (AF) in hearing aids. In particular, we analyze...
Sune Darkner, Mert R. Sabuncu, Polina Golland, ...