This paper presents a target tracking framework for unstructured
crowded scenes. Unstructured crowded scenes
are defined as those scenes where the motion of a crowd
appears to b...
We present a novel algorithm (which we call "FragTrack") for tracking an object in a video sequence. The template object is represented by multiple image fragments or pa...
This paper proposes a novel approach to constructing a hierarchical representation of visual input that aims to enable recognition and detection of a large number of object catego...
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
Textures can often more easily be described as a composition of subtextures than as a single texture. The paper proposes a way to model and synthesize such "composite textures...