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» Constructing States for Reinforcement Learning
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AAAI
1993
13 years 9 months ago
Complexity Analysis of Real-Time Reinforcement Learning
This paper analyzes the complexity of on-line reinforcement learning algorithms, namely asynchronous realtime versions of Q-learning and value-iteration, applied to the problem of...
Sven Koenig, Reid G. Simmons
ECML
2004
Springer
14 years 1 months ago
Model Approximation for HEXQ Hierarchical Reinforcement Learning
HEXQ is a reinforcement learning algorithm that discovers hierarchical structure automatically. The generated task hierarchy repthe problem at different levels of abstraction. In ...
Bernhard Hengst
ICML
2004
IEEE
14 years 8 months ago
Bellman goes relational
Motivated by the interest in relational reinforcement learning, we introduce a novel relational Bellman update operator called ReBel. It employs a constraint logic programming lan...
Kristian Kersting, Martijn Van Otterlo, Luc De Rae...
ICML
2010
IEEE
13 years 8 months ago
Efficient Reinforcement Learning with Multiple Reward Functions for Randomized Controlled Trial Analysis
We introduce new, efficient algorithms for value iteration with multiple reward functions and continuous state. We also give an algorithm for finding the set of all nondominated a...
Daniel J. Lizotte, Michael H. Bowling, Susan A. Mu...
ICML
1994
IEEE
13 years 11 months ago
Learning Without State-Estimation in Partially Observable Markovian Decision Processes
Reinforcement learning (RL) algorithms provide a sound theoretical basis for building learning control architectures for embedded agents. Unfortunately all of the theory and much ...
Satinder P. Singh, Tommi Jaakkola, Michael I. Jord...