Sciweavers

495 search results - page 18 / 99
» Constructing States for Reinforcement Learning
Sort
View
ESANN
2008
13 years 9 months ago
Learning to play Tetris applying reinforcement learning methods
In this paper the application of reinforcement learning to Tetris is investigated, particulary the idea of temporal difference learning is applied to estimate the state value funct...
Alexander Groß, Jan Friedland, Friedhelm Sch...
NIPS
2007
13 years 9 months ago
Online Linear Regression and Its Application to Model-Based Reinforcement Learning
We provide a provably efficient algorithm for learning Markov Decision Processes (MDPs) with continuous state and action spaces in the online setting. Specifically, we take a mo...
Alexander L. Strehl, Michael L. Littman
ESANN
2008
13 years 9 months ago
Safe exploration for reinforcement learning
In this paper we define and address the problem of safe exploration in the context of reinforcement learning. Our notion of safety is concerned with states or transitions that can ...
Alexander Hans, Daniel Schneegaß, Anton Maxi...
NIPS
2001
13 years 9 months ago
Rates of Convergence of Performance Gradient Estimates Using Function Approximation and Bias in Reinforcement Learning
We address two open theoretical questions in Policy Gradient Reinforcement Learning. The first concerns the efficacy of using function approximation to represent the state action ...
Gregory Z. Grudic, Lyle H. Ungar
IAT
2008
IEEE
14 years 2 months ago
Formalizing Multi-state Learning Dynamics
This paper extends the link between evolutionary game theory and multi-agent reinforcement learning to multistate games. In previous work, we introduced piecewise replicator dynam...
Daniel Hennes, Karl Tuyls, Matthias Rauterberg