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» Constructing States for Reinforcement Learning
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ESANN
2007
15 years 5 months ago
The Recurrent Control Neural Network
This paper presents our Recurrent Control Neural Network (RCNN), which is a model-based approach for a data-efficient modelling and control of reinforcement learning problems in di...
Anton Maximilian Schäfer, Steffen Udluft, Han...
SGAI
2010
Springer
15 years 1 months ago
Hierarchical Traces for Reduced NSM Memory Requirements
This paper presents work on using hierarchical long term memory to reduce the memory requirements of nearest sequence memory (NSM) learning, a previously published, instance-based ...
Torbjørn S. Dahl
INTERSPEECH
2010
14 years 11 months ago
Still talking to machines (cognitively speaking)
This overview article reviews the structure of a fully statistical spoken dialogue system (SDS), using as illustration, various systems and components built at Cambridge over the ...
Steve Young
TSMC
2008
146views more  TSMC 2008»
15 years 4 months ago
Decentralized Learning in Markov Games
Learning Automata (LA) were recently shown to be valuable tools for designing Multi-Agent Reinforcement Learning algorithms. One of the principal contributions of LA theory is tha...
Peter Vrancx, Katja Verbeeck, Ann Nowé
IWCLS
2007
Springer
15 years 10 months ago
On Lookahead and Latent Learning in Simple LCS
Learning Classifier Systems use evolutionary algorithms to facilitate rule- discovery, where rule fitness is traditionally payoff based and assigned under a sharing scheme. Most c...
Larry Bull