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ACRI
2006
Springer
14 years 3 months ago
Attaining Human-Competitive Game Playing with Genetic Programming
Abstract— We have recently shown that genetically programming game players, after having imbued the evolutionary process with human intelligence, produces human-competitive strat...
Moshe Sipper
BIRTHDAY
2003
Springer
14 years 2 months ago
Automata Mista
Abstract. We present a general methodology for non-deterministic programming based on pure functional programming. We construct families of automata constructions which are used as...
Gérard P. Huet
AAAI
2007
13 years 11 months ago
Heuristic Evaluation Functions for General Game Playing
A general game playing program plays games that it has not previously encountered. A game manager program sends the game playing programs a description of a game’s rules and obj...
James Clune
KBSE
2005
IEEE
14 years 2 months ago
An analysis of rule coverage as a criterion in generating minimal test suites for grammar-based software
The term grammar-based software describes software whose input can be specified by a context-free grammar. This grammar may occur explicitly in the software, in the form of an in...
Mark Hennessy, James F. Power
ICLP
2007
Springer
14 years 3 months ago
Advanced Techniques for Answer Set Programming
Abstract. Theoretical foundations and practical realizations of answer set solving techniques are vital research issues. The challenge lies in combining the elevated modeling capac...
Martin Gebser