Sciweavers

267 search results - page 47 / 54
» Constructing Test Suites for Interaction Testing
Sort
View
INTETAIN
2005
Springer
14 years 1 months ago
Squidball: An Experiment in Large-Scale Motion Capture and Game Design
This paper describes Squidball, a new large-scale motion capture based game. It was tested on up to 4000 player audiences last summer at SIGGRAPH 2004. It required the construction...
Christoph Bregler, Clothilde Castiglia, Jessica De...
HICSS
2003
IEEE
127views Biometrics» more  HICSS 2003»
14 years 27 days ago
Designed for Success - Empirical Evidence on Features of Corporate Web Pages
We investigate how eight concepts derived from the media characteristics of the WWW impact corporate success in E-Business if implemented as features of companies’ web sites. We...
Nils Madeja, Detlef Schoder
SIGGRAPH
2010
ACM
14 years 3 days ago
3D modeling with silhouettes
We present a new sketch-based modeling approach in which models are interactively designed by drawing their 2D silhouettes from different views. The core idea of our paper is to l...
Alec Rivers, Frédo Durand, Takeo Igarashi
IDA
1999
Springer
13 years 12 months ago
Reasoning about Input-Output Modeling of Dynamical Systems
The goal of input-output modeling is to apply a test input to a system, analyze the results, and learn something useful from the causeeffect pair. Any automated modeling tool that...
Matthew Easley, Elizabeth Bradley
ICANNGA
2007
Springer
100views Algorithms» more  ICANNGA 2007»
13 years 11 months ago
Softening Splits in Decision Trees Using Simulated Annealing
Predictions computed by a classification tree are usually constant on axis-parallel hyperrectangles corresponding to the leaves and have strict jumps on their boundaries. The densi...
Jakub Dvorák, Petr Savický