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» Constructing implicit 3D shape models for pose estimation
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WACV
2005
IEEE
14 years 1 months ago
Integrating Range and Texture Information for 3D Face Recognition
The performance of face recognition systems that use two-dimensional images depends on consistent conditions w.r.t. lighting, pose, and facial appearance. We are developing a face...
Xiaoguang Lu, Anil K. Jain
CVPR
2010
IEEE
13 years 11 months ago
Ray Markov Random Fields for Image-Based 3D Modeling: Model and Efficient Inference
In this paper, we present an approach to multi-view image-based 3D reconstruction by statistically inversing the ray-tracing based image generation process. The proposed algorithm...
Shubao Liu, David Cooper
CGI
2006
IEEE
14 years 2 months ago
Sketch Based Mesh Fusion
The modelling method for creating 3D models in an intuitive way is far from satisfactory. In this paper, we develop a novel mesh fusion method controlled by sketches, which allows...
Juncong Lin, Xiaogang Jin, Charlie C. L. Wang
SMILE
1998
Springer
14 years 6 days ago
Interactive 3D Modeling from Multiple Images Using Scene Regularities
Abstract. We present some recent progress in designing and implementing two interactive image-based 3D modeling systems. The first system constructs 3D models from a collection of ...
Heung-Yeung Shum, Richard Szeliski, Simon Baker, M...
SI3D
2010
ACM
14 years 2 months ago
Learning skeletons for shape and pose
In this paper a method for estimating a rigid skeleton, including skinning weights, skeleton connectivity, and joint positions, given a sparse set of example poses is presented. I...
Nils Hasler, Thorsten Thormählen, Bodo Rosenh...