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CVGIP
2006
171views more  CVGIP 2006»
13 years 7 months ago
Breathe easy: Model and control of human respiration for computer animation
In this paper, we detail an anatomically inspired, physically based model of the human torso designed for the visual simulation of respiration using a mixed system of rigid and de...
Victor B. Zordan, Bhrigu Celly, Bill Yuan-chi Chiu...
SI3D
2009
ACM
14 years 11 days ago
Human video textures
This paper describes a data-driven approach for generating photorealistic animations of human motion. Each animation sequence follows a user-choreographed path and plays continuou...
Matthew Flagg, Atsushi Nakazawa, Qiushuang Zhang, ...
JCP
2007
145views more  JCP 2007»
13 years 7 months ago
AnnAnn and AnnAnn.Net: Tools for Teaching Programming
— It is difficult for a student to learn about programs and to understand the rational that went into the development of the parts that led to the whole. Tools for explaining thi...
Clare J. Hooper, Les Carr, Hugh C. Davis, David E....
GECCO
2005
Springer
141views Optimization» more  GECCO 2005»
14 years 1 months ago
Constructing good learners using evolved pattern generators
Self-organization of brain areas in animals begins prenatally, evidently driven by spontaneously generated internal patterns. The neural structures continue to develop postnatally...
Vinod K. Valsalam, James A. Bednar, Risto Miikkula...
AAAI
1993
13 years 9 months ago
Learning Semantic Grammars with Constructive Inductive Logic Programming
Automating the construction of semantic grammars is a di cult and interesting problem for machine learning. This paper shows how the semantic-grammar acquisition problem can be vi...
John M. Zelle, Raymond J. Mooney