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MICCAI
2007
Springer
14 years 8 months ago
Statistical Atlases of Bone Anatomy: Construction, Iterative Improvement and Validation
We present an iterative bootstrapping framework to create and analyze statistical atlases of bony anatomy such as the human pelvis from a large collection of CT data sets. We creat...
Gouthami Chintalapani, Lotta Maria Ellingsen, Ofri...
ICB
2009
Springer
197views Biometrics» more  ICB 2009»
13 years 5 months ago
Dynamic Texture Based Gait Recognition
Abstract. We present a novel approach for human gait recognition that inherently combines appearance and motion. Dynamic texture descriptors, Local Binary Patterns from Three Ortho...
Vili Kellokumpu, Guoying Zhao, Stan Z. Li, Matti P...
CVPR
2011
IEEE
13 years 3 months ago
Recognizing Human Actions by Attributes
In this paper we explore the idea of using high-level semantic concepts, also called attributes, to represent human actions from videos and argue that attributes enable the constr...
Jingen Liu
ICIP
2001
IEEE
14 years 9 months ago
Sprite generation for frame-based video coding
Sprite coding is a very efficient method for the representation and compression of background video object, which has been accepted by MPEG-4 standard. However, how to automatical...
Yan Lu, Wen Gao, Feng Wu
HVEI
2009
13 years 5 months ago
Motion-based perceptual quality assessment of video
There is a great deal of interest in methods to assess the perceptual quality of a video sequence in a full reference framework. Motion plays an important role in human perception...
Kalpana Seshadrinathan, Alan C. Bovik