This paper outlines a pedagogically-oriented case study of the use of a 3D collaborative virtual environment (3D CVE) to break down barriers between partners from different cultura...
Does our preoccupation with navigable space distract us from the expressive potential of interactive media? Can our understanding of spatial context in virtual environments (VEs) ...
We present a virtual reality platform for developing and evaluating embodied models of cognitive development. The platform facilitates structuring of the learning agent, of its vi...
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Projection-based visual display systems are expected to be effective platforms for VR applications, in which the displayed images are generated by computer graphics using three-di...