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IUI
2003
ACM
14 years 27 days ago
Scripting embodied agents behaviour with CML: character markup language
Embodied agents present ongoing challenging agenda for research in multi-modal user interfaces and humancomputer-interaction. Such agent metaphors will only be widely applicable t...
Yasmine Arafa, E. H. Mamdani
ECUMN
2007
Springer
14 years 1 months ago
A Spatial Communication Model for Ubiquitous Computing Services
Abstract— The paper presents a location-aware communication approach in smart home environments. It is constructed on a symbolic location model to represent the containment relat...
Ichiro Satoh
ICALT
2006
IEEE
14 years 1 months ago
VISOLE: A New Game-based Situated Learning Paradigm
VISOLE (Virtual Interactive Student-Oriented Learning Environment) is a new Game-based Situated Learning Paradigm for Web-based teaching and learning, which aims to help students ...
Junjie Shang, Morris Siu Yung Jong, Fong Lok Lee, ...
CW
2006
IEEE
14 years 1 months ago
Multi-User Networked Interactive Augmented Reality Card Game
Many efforts to improve interaction in virtual and augmented reality applications do so by including tactile elements to create a link between virtual objects and actions. It is a...
Marissa Díaz, Moises Alencastre-Miranda, Lo...
SI3D
2003
ACM
14 years 27 days ago
Snap-together motion: assembling run-time animations
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...