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SG
2004
Springer
14 years 29 days ago
Implementation of ActiveCube as an Intuitive 3D Computer Interface
This paper describes in details the implementation of the ActiveCube system. ActiveCube allows users to construct and interact with 3D environments by using physical cubes as bi-di...
Ryoichi Watanabe, Yuichi Itoh, Michihiro Kawai, Yo...
WISE
2003
Springer
14 years 27 days ago
Traversing the Web: Mobility Heuristics for Visually Impaired Surfers
— Movement, or mobility, is key to the accessibility, design, and usability of many websites. While some peripheral mobility issues have been addressed few have centered on the m...
Simon Harper, Carole A. Goble, Robert Stevens
APCHI
1998
IEEE
13 years 12 months ago
Claymore: Augmented Direct Manipulation of Three-Dimensional Objects
This paper describes a method for manipulating a threedimensional object without considering conventional three independent orthogonal views. We apply the direct manipulation to o...
Hideki Mitsunobu, Takashi Oshiba, Jiro Tanaka
ACCV
1998
Springer
13 years 12 months ago
Shape Modeling from Multiple View Images Using GAs
Shape modeling is a very important issue for many study, for example, object recognition for robot vision, virtual environment construction, and so on. In this paper, a new method...
Satoshi Kirihara, Hideo Saito
CGF
2002
116views more  CGF 2002»
13 years 7 months ago
Deferred, Self-Organizing BSP Trees
BSP trees and KD trees are fundamental data structures for collision detection in walkthrough environments. A basic issue in the construction of these hierarchical data structures...
Sigal Ar, Gil Montag, Ayellet Tal