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VRST
2003
ACM
14 years 26 days ago
Partitioning crowded virtual environments
We investigate several techniques that partition a crowded virtual environment into regions that can be managed by separate servers or mapped onto different multicast groups. When...
Anthony Steed, Roula Abou-Haidar
VR
2003
IEEE
164views Virtual Reality» more  VR 2003»
14 years 26 days ago
Augmented Virtual Environments (AVE): Dynamic Fusion of Imagery and 3D Models
An Augmented Virtual Environment (AVE) fuses dynamic imagery with 3D models. The AVE provides a unique approach to visualize and comprehend multiple streams of temporal data or im...
Ulrich Neumann, Suya You, Jinhui Hu, Bolan Jiang, ...
WSC
2008
13 years 10 months ago
Simulating culture: An experiment using a multi-user virtual environment
With increased levels of global trade, foreign policy making, foreign travel, and distance collaboration using the Internet, the issue of culture takes center stage. One needs to ...
Paul A. Fishwick, Julie Henderson, Elinore Fresh, ...
VR
2000
IEEE
103views Virtual Reality» more  VR 2000»
13 years 12 months ago
Extending Locales: Awareness Management in MASSIVE-3
Locales (as first embodied in the SPLINE system) are a very good approach to constructing and organising large virtual environments, especially for distributed and multiuser syste...
Jim Purbrick, Chris Greenhalgh
INFOCOM
2010
IEEE
13 years 6 months ago
Distance Estimation by Constructing The Virtual Ruler in Anisotropic Sensor Networks
Abstract—Distance estimation is fundamental for many functionalities of wireless sensor networks and has been studied intensively in recent years. A critical challenge in distanc...
Yun Wang, Kai Li, Jie Wu