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VR
2000
IEEE
101views Virtual Reality» more  VR 2000»
13 years 12 months ago
Multimodal Menu Presentation and Selection in Immersive Virtual Environments
Usability has become one of the key ingredients in making virtual reality (VR) systems work, and a big part of a usable VR system is in the design of effective interface/interacti...
Namgyu Kim, Gerard Jounghyun Kim, Chan-Mo Park, In...
VR
2009
IEEE
167views Virtual Reality» more  VR 2009»
14 years 2 months ago
High Resolution Video Playback in Immersive Virtual Environments
High resolution 2D video content in High Definition or higher resolutions has become widespread and video playback of such media in immersive virtual environments (VE) will be a ...
Han Suk Kim, Jürgen P. Schulze
VEE
2006
ACM
178views Virtualization» more  VEE 2006»
14 years 1 months ago
Impact of virtual execution environments on processor energy consumption and hardware adaptation
During recent years, microprocessor energy consumption has been surging and efforts to reduce power and energy have received a lot of attention. At the same time, virtual executio...
Shiwen Hu, Lizy Kurian John
VR
2008
IEEE
163views Virtual Reality» more  VR 2008»
13 years 7 months ago
Integrating Gyroscopes into Ubiquitous Tracking Environments
It is widely recognized that inertial sensors, in particular gyroscopes, can improve the latency and accuracy of orientation tracking by fusing the inertial measurements with data...
Daniel Pustka, Manuel Huber, Gudrun Klinker
CHI
2003
ACM
14 years 24 days ago
Effects of head-mounted and scene-oriented video systems on remote collaboration on physical tasks
This study assessed the value of two video configurations—a head-mounted camera with eye tracking capability and a scene camera providing a view of the work environment—on rem...
Susan R. Fussell, Leslie D. Setlock, Robert E. Kra...