The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...
Abstract. Non-Interactive Zero Knowledge (NIZK), introduced by Blum, Feldman, and Micali in 1988, is a fundamental cryptographic primitive which has attracted considerable attentio...
Alfredo De Santis, Giovanni Di Crescenzo, Rafail O...
Background: A new algorithm has been developed for generating conservation profiles that reflect the evolutionary history of the subfamily associated with a query sequence. It is ...
Abstract. Previous work has shown that modeling relationships between articles of a regulation as vertices of a graph network works twice as better than traditional information ret...
Abstract. During development, processor architectures can be tuned and configured by many different parameters. For benchmarking, automatic design space explorations (DSEs) with h...
Ralf Jahr, Horia Calborean, Lucian Vintan, Theo Un...