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TEI
2010
ACM
197views Hardware» more  TEI 2010»
14 years 3 months ago
Constructing with movement: kinematics
This paper describes Kinematics: a novel construction toy for children consisting of both active (shape-changing or rotating) and passive building blocks. In comparison to similar...
Leonhard Oschuetz, Daniel Wessolek, Wolfgang Sattl...
ICIP
1999
IEEE
14 years 10 months ago
3D Voxel Construction Based on Epipolar Geometry
In this paper, we propose an approach for construction of a projective 3D voxel space based on epipolar geometry obtained with weak calibration. This concept of voxel space define...
Makoto Kimura, Hideo Saito, Takeo Kanade
ICSE
2008
IEEE-ACM
14 years 9 months ago
Granularity in software product lines
Building software product lines (SPLs) with features is a challenging task. Many SPL implementations support features with coarse granularity ? e.g., the ability to add and wrap e...
Christian Kästner, Martin Kuhlemann, Sven Ape...
ICML
2003
IEEE
14 years 9 months ago
Testing Exchangeability On-Line
The majority of theoretical work in machine learning is done under the assumption of exchangeability: essentially, it is assumed that the examples are generated from the same prob...
Vladimir Vovk, Ilia Nouretdinov, Alexander Gammerm...
KBSE
2002
IEEE
14 years 2 months ago
Generating Product-Lines of Product-Families
GenVoca is a methodology and technology for generating product-lines, i.e. building variants of a program. The primitive components from which applications are constructed are ref...
Don S. Batory, Roberto E. Lopez-Herrejon, Jean-Phi...