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RT
1997
Springer
14 years 1 days ago
Incremental Updates to Scenes Illuminated by Area Light Sources
Abstract: An object space algorithm for computing shadows in dynamic scenes illuminated by area light sources is presented. A mesh with the shadow boundaries as well as other disco...
Yiorgos Chrysanthou, Mel Slater
SIGGRAPH
1995
ACM
13 years 11 months ago
Modeling surfaces of arbitrary topology using manifolds
We describe an extension of B-splines to surfacesof arbitrary topology, including arbitrary boundaries. The technique inherits many of the properties of B-splines: local control, ...
Cindy Grimm, John F. Hughes
SIGGRAPH
1991
ACM
13 years 11 months ago
Convolution surfaces
Smoothly blended articulated models are often difficult to construct using current techniques. Our solution in this paper is to extend the surfaces introduced by Blinn [Blinn 1982...
Jules Bloomenthal, Ken Shoemake
DAGSTUHL
2010
13 years 9 months ago
Computing an Optimal Layout for Cone Trees
Many visual representations for trees have been developed in information and software visualization. One of them are cone trees, a well-known three-dimensional representation for ...
Dirk Zeckzer, Fang Chen, Hans Hagen
CGF
2008
85views more  CGF 2008»
13 years 8 months ago
Stylized Vector Art from 3D Models with Region Support
We describe a rendering system that converts a 3D meshed model into the stylized 2D filled-region vector-art commonly found in clip-art libraries. To properly define filled region...
Elmar Eisemann, Holger Winnemöller, John C. H...