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RT
1997
Springer
15 years 6 months ago
Incremental Updates to Scenes Illuminated by Area Light Sources
Abstract: An object space algorithm for computing shadows in dynamic scenes illuminated by area light sources is presented. A mesh with the shadow boundaries as well as other disco...
Yiorgos Chrysanthou, Mel Slater
SIGGRAPH
1995
ACM
15 years 6 months ago
Modeling surfaces of arbitrary topology using manifolds
We describe an extension of B-splines to surfacesof arbitrary topology, including arbitrary boundaries. The technique inherits many of the properties of B-splines: local control, ...
Cindy Grimm, John F. Hughes
SIGGRAPH
1991
ACM
15 years 6 months ago
Convolution surfaces
Smoothly blended articulated models are often difficult to construct using current techniques. Our solution in this paper is to extend the surfaces introduced by Blinn [Blinn 1982...
Jules Bloomenthal, Ken Shoemake
DAGSTUHL
2010
15 years 3 months ago
Computing an Optimal Layout for Cone Trees
Many visual representations for trees have been developed in information and software visualization. One of them are cone trees, a well-known three-dimensional representation for ...
Dirk Zeckzer, Fang Chen, Hans Hagen
CGF
2008
85views more  CGF 2008»
15 years 2 months ago
Stylized Vector Art from 3D Models with Region Support
We describe a rendering system that converts a 3D meshed model into the stylized 2D filled-region vector-art commonly found in clip-art libraries. To properly define filled region...
Elmar Eisemann, Holger Winnemöller, John C. H...