The algorithms of computational geometry are designed for a machine model with exact real arithmetic. Substituting floating-point arithmetic for the assumed real arithmetic may c...
Lutz Kettner, Kurt Mehlhorn, Sylvain Pion, Stefan ...
Ray (segment) shooting is the problem of determining the first intersection between a ray (directed line segment) and a collection of polygonal or polyhedral obstacles. In order t...
Joseph S. B. Mitchell, David M. Mount, Subhash Sur...
Material limitations and fabrication costs generally run at odds with the creativity of architectural design, producing a wealth of challenging computational geometry problems. We...
What is the least surface area of a shape that tiles Rd under translations by Zd ? Any such shape must have volume 1 and hence surface area at least that of the volume-1 ball, nam...
Guy Kindler, Ryan O'Donnell, Anup Rao, Avi Wigders...
Abstract. In the late nineties, Erickson proved a remarkable lower bound on the decision tree complexity of one of the central problems of computational geometry: given n numbers, ...