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» Constructive synchronization of networked feedback systems
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TEDU
2010
96views Education» more  TEDU 2010»
13 years 6 months ago
Synchronizable Objects in Distributed Multimedia Applications
In training and gaming systems, distributed multimedia are often used, in which the basic content elements must be conveyed or presented in a synchronized order at synchronized mom...
Jun Hu, Loe M. G. Feijs
PADS
2003
ACM
14 years 27 days ago
Parallel Network Simulation under Distributed Genesis
We describe two major developments in the General Network Simulation Integration System (Genesis): the support for BGP protocol in large network simulations and distribution of th...
Boleslaw K. Szymanski, Yu Liu, Rashim Gupta
PADS
1998
ACM
13 years 11 months ago
GloMoSim: A Library for Parallel Simulation of Large-Scale Wireless Networks
A number of library-based parallel and sequential network simulators have been designed. This paper describes a library, called GloMoSim (for Global Mobile system Simulator), for ...
Xiang Zeng, Rajive Bagrodia, Mario Gerla
WEBI
2005
Springer
14 years 1 months ago
A Middleware System for Web-Based Digital Music Libraries
We present a middleware system that facilitates Internet users’ access to web-based digital music libraries and allows them to manipulate audio meta-information taking into cons...
Aristomenis S. Lampropoulos, Paraskevi S. Lampropo...
SWS
2004
ACM
14 years 1 months ago
Creating non-decomposable stream bundles in multimedia web services using uSMIL
Technical advances in networks, operating systems and web based services are enabling new web-based services such as audiovisual surveillance, monitoring and recording of unfoldin...
Naren Kodali, Csilla Farkas, Duminda Wijesekera