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» Constructivism, virtual reality and tools to support design
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CANDT
2009
13 years 8 months ago
Overhearing the crowd: an empirical examination of conversation reuse in a technical support community
This paper describes a mixed method, empirical analysis of conversation reuse in an online technical support community. I find that the same characteristics that make the conversa...
Derek L. Hansen
TEI
2010
ACM
257views Hardware» more  TEI 2010»
14 years 2 months ago
Traditional games meet ICT: a case study on go game augmentation
While pervasive technologies explore new gaming styles, traditional games, such as cards and tabletop games are still appealing and have various irreplaceable flavors. We point ou...
Takahiro Iwata, Tetsuo Yamabe, Mikko Polojärv...
CRIWG
2008
13 years 9 months ago
Integrating Collaborative Program Development and Debugging within a Virtual Environment
A collaborative integrated development environment enables developers to share programming-related tasks. This paper presents the design and implementation of a collaborative IDE n...
Hani Bani-Salameh, Clinton Jeffery, Ziad Al-Sharif...
VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
13 years 6 months ago
Cutting, Deforming and Painting of 3D meshes in a Two Handed Viso-haptic VR System
We describe M4, the multi-modal mesh manipulation system, which aims to provide a more intuitive desktop interface for freeform manipulation of 3D meshes. The system combines inte...
Adam Faeth, Michael Oren, Jonathan Sheller, Sean G...
BICA
2010
13 years 2 months ago
Explanatory Aspirations and the Scandal of Cognitive Neuroscience
In this position paper we argue that BICA must simultaneously be compatible with the explanation of human cognition and support the human design of artificial cognitive systems. Mo...
Ross Gayler, Simon D. Levy, Rens Bod