The interactive manipulation of rigid objects in virtual reality environments requires an object behaviour which is at least physically plausible to be useful for applications lik...
Abstract— Recent humanoid control investigations have emphasized the importance of controlling whole-body angular momentum throughout a movement task. For typical movement tasks,...
Most robot designers make the mechanical interface between an actuator and its load as stiff as possible[9][10]. This makes sense in traditional position-controlled systems, becau...
Gill A. Pratt, Matthew M. Williamson, Peter Dilwor...
Abstract— This paper presents a within-stride feedback controller that achieves an exponentially stable, periodic, and fast walking gait for a 3D bipedal robot consisting of a to...
Jessy W. Grizzle, Christine Chevallereau, Ching-Lo...
This paper presents three feedback controllers that achieve an asymptotically stable, periodic, and fast walking gait for a 3D bipedal robot consisting of a torso, revolute knees, ...
Christine Chevallereau, Jessy W. Grizzle, Ching-Lo...